How to use Alice mobile legends ?

 Wellcome to blogger zathong and in this article I will show you how to play Alice in Mobile Legends for beginners most effectively.

 Items Alice :

Set 1: Clock of Destiny, Demon Shoes, Enchanted Talisman, Winter Truncheon, Holy Crystal, Ice Queen Wand.

Combo Alice:

Skill 1 -> Skill 2 -> AA.

Skill 1 -> Skill 2 -> Skill 3.

Skill 1 -> Skill 3 -> Skill 1 -> Skill 2 -> AA

Emblems Alice :


Tips for Alice :

Try to practice aiming your first skill as this is a fundamental part of her kit. Use your first skill often to give your team vision of the enemy team, to poke and to avoid being ganked. When laning, you can cast your first skill again as soon as it hits all three minions to use the skill again faster since the cooldown will begin sooner if you reactivate it sooner. Use your first skill to last hit minions.

Always be on the lookout to start teamfights and communicate with your team on when you intend to go in with your blink.

On the laning phase, Alice is weak against most matchups, and so is prone to being delayed. Last hitting minions with your first skill allows you to get the experience and gold granted by the minions. Do not be too greedy to pick up blood orbs.

Try to kite melee heroes with your second skill. You can also use this in combination with your first skill to chase down enemies or to run away.

Try to position yourself near as many enemies as possible in teamfights. She becomes more tanky the more enemies there are around her and is susceptible to being kited if crowd controlled.

Make sure you always have at least enough Mana to cast your first skill. When your Mana is low and you need to escape, it is more worth it to blink out than to try and regen.

When running away, try to use your second skill before blinking for a better chance of survival. This also gives you a longer time to reposition after the blink and plan for your next course of action.

Immortality can restore your Mana to full so try to make use of that in clutch moments.

Skill Alice :

Passive – Blood Ancestry

A blood orb is generated whenever a minion dies around Alice, which can be absorbed by her, increasing her Max HP by 10 permanently and restoring 50 Mana for her. After absorbing 12/25/50 blood orbs, she will permanently gain additional 10% CD Reduction/15% shield received and HP Restoration/40 Movement Speed, respectively.

Skill 1 – Flowing Blood

Alice casts a sphere of blood energy in the target direction, dealing 400–600 (+120% Total Magic Power) Magic Damage to enemies in its path.

Use Again: Alice immediately teleports to the blood sphere’s location.

Skill 2 – Blood Awe

Alice deals 270–395 (+90% Total Magic Power) Magic Damage to nearby enemies, immobilizing them for 1.2 seconds and slowing them by 70% for 0.8 seconds afterwards.

Skill 3 – Blood Ode

Alice enters the blood-draining state, continuously consuming 40–80 Mana and dealing 120–160 (+50% Total Magic Power) Magic Damage to surrounding enemies every 0.5 seconds. She also recovers 60–80 (+20% Total Magic Power) HP each time she damages an enemy (50% of this amount for non-hero enemies. The blood-draining state lasts until Alice runs out of Mana or the skill is cast again.

Reference Material:

https://zathong.com/alice-build-mobile-legends/

https://www.pinterest.com/zathong/ml-build/

https://www.diigo.com/profile/zathong?query=%23ml

https://linkhay.com/blog/462001/how-to-playamobile-legends

https://zathong-gaming.blogspot.com/2023/01/mobile-legends-guide-for-beginners.html

https://flipboard.com/@zathong/ml-build-20kbu5bby

https://www.flickr.com/photos/zathong/albums/72177720305001214

https://www.linkedin.com/pulse/how-build-mobile-legends-zthong-tv

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