How to use Granger mobile legends ?

 Wellcome to blogger zathong and in this article I will show you how to play Granger in Mobile Legends for beginners most effectively.

Items Granger:

Set 1: Hunter Strike, Magic Shoes, Blade of Despair, Endless Battle, Malefic Roar, Immortality.

Combo Granger:

Skill 2 -> AA.

AA -> Skill 1.

Skill 2 -> AA -> AA -> Skill 1 -> Skill 3 -> Skill 2 -> AA

Emblems Granger:


Tips for Granger:

Granger is a marksman, but he plays more like an assassin with his crit damage allowing him to burst targets down rapidly. Once he has a few items, Granger can be an unstoppable menace, especially if he gets ahead of the enemy team with a few kills.

As a marksman, Granger needs to stay in the backline of team fights, using his critical shots on key targets if possible. His high range and even larger range ultimate allow him to keep his distance while still inflicting high damage. Work with your team to push objectives together, with Granger’s damage allowing the team to plow through enemies and take turrets.

Skill Granger:

Passive – Caprice

Granger can fill his gun with up to 6 bullets at a time. The 6th bullet deals Critical Damage.

Granger’s Basic Attack will deal 50 (+110% Total Physical Attack) Physical Damage, but he gains 40% Attack Speed from equipment or emblems.

Skill 1 – Rhapsody

Granger fills his gun with all bullets and shoots them forward. Each bullet deals 35–185 (+70% Total Physical Attack) Physical Damage (90 more damage against creeps).

Skill 2 – Rondo

Granger blinks in the designated direction, and his next 2 Basic Attacks deal extra 10%-30% damage in 5 seconds.

Each time Rhapsody hits an enemy unit, the cooldown of this skill will be reduced by 0.5 second.

Skill 3 – Death Sonata

Granger transform his violin into a super cannon and fills it with all bullets. He then shoots 2 Super Bullets forward at a time. The Super Bullet ignores minions along the way and only hits enemy heroes [and creeps]. Super Bullets will explode upon hitting the first enemy hero [or creep], dealing 80–160 (+70% Total Physical Attack) (+enemy’s 12% Lost HP) Physical Damage to enemies nearby, and slowing the enemies hit by 80%. Each time Granger shoots a Super Bullet, he can move to another location. When Death Sonata ends, the cooldown of this skill will be reduced by 15% for every two remaining Super Bullets.

Reference Material:

https://zathong.com/granger-build-mobile-legends/

https://www.pinterest.com/zathong/ml-build/

https://www.diigo.com/profile/zathong?query=%23ml

https://linkhay.com/blog/462001/how-to-playamobile-legends

https://zathong-gaming.blogspot.com/2023/01/mobile-legends-guide-for-beginners.html

https://flipboard.com/@zathong/ml-build-20kbu5bby

https://www.flickr.com/photos/zathong/albums/72177720305001214

https://www.linkedin.com/pulse/how-build-mobile-legends-zthong-tv

Nhận xét