Wellcome to blogger zathong and in this article I will show you how to play Khufra in Mobile Legends for beginners most effectively.
Items Khufra:
Set 1: Cursed Helmet, Warrior Boots – Conceal, Oracle, Immortality, Dominance Ice, Guardian Helmet.
Combo Khufra:
Skill 1 -> Skill 3.
Skill 3 + Flicker.
Skill 1 + Flicker -> SKill 3.
Skill 3 + Flicker -> Skill 1.
Skill 1 -> Skill 3 -> AA -> Skill 2 -> AA.
Emblems Khufra:
Tips for Khufra:
Khufra shines through his abilities that allow him to crowd control enemies, stop their mobility and heal himself, making him a great frontline tank that can start fights and force enemies to handle him while his team safely hits them from range.
Because of his durable nature as a tank, Khufra can safely wander the map early, helping allies across lanes and assisting them by controlling enemies for them to follow up with damage.
In team fights, Khufra can lead the charge with his allies, disrupting the enemy team and sieging objectives with his allies.
Skill Khufra:
Passive – Spell curse
Khufra activates the Spell Curse left by Esmeralda every 12s to increase the range of the Next Basic Attack, dealing Magic Damage equal to (+120% Total Physical ATK) plus 8% of his Max HP to and slowing them by 30%. Lasts 1.5s. MEanwhile, Khufra restores 8% of his Max HP. Each time Khufra uses his skills to control any enemy heroes, the CD of Spell Curse will be reduced by 4s.
Skill 1 – Tyrant’s revenge
Khufra pulls the bandage on his arms to launch himself in the specified direction, dealing Physical Damage equal to 80 plus 10(+1.5% Total Physical ATK)% of his MAx HP to all enemy units on the path. When blinking to the furthest distance or encountering a first enemy hero, Khufra will immediately stop, dealing Physical Damage equal to 80 plus 10(+1.5% Total Physical ATK) of his Max HP to enemies nearby and then knocking them in the air for up to 1.1s.
Skill 2 – Bouncing ball
Khufra uses his bandage to wrap himself into a magic bouncing ball, increasing his own Physical and Magic Defense by 75%. Enemies trying to use blink skills to move across Khufra will be knocked airborne. Each time the magic bouncing ball hits the ground, it will deal Magic Damage equal to 30 plus 6(+2% Total Physical ATK)% of his Max HP to enemies nearby and slow them by 80%. Lasts 0.5s.
Skill 3 – Tyrants range
Khufra pulls back all enemy targets around him toward the front, dealing 300(+100%Total Physical Attack) points of Physical Damage and slowing them down for 1.25 seconds. If the enemies are knocked against walls, an extra Physical Damage equals to 150% of this skill’s damage will be inflicted upon them, and they will be stunned, instead of slowed.
Reference Material:
https://zathong.com/khufra-build-mobile-legends/
https://www.pinterest.com/zathong/ml-build/
https://www.diigo.com/profile/zathong?query=%23ml
https://linkhay.com/blog/462001/how-to-playamobile-legends
https://zathong-gaming.blogspot.com/2023/01/mobile-legends-guide-for-beginners.html
https://flipboard.com/@zathong/ml-build-20kbu5bby
https://www.flickr.com/photos/zathong/albums/72177720305001214
https://www.linkedin.com/pulse/how-build-mobile-legends-zthong-tv
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